You can tick off all places of the quests with the number13 checklist. Hint: Each quest in the tavern takes place in a specific area. The Achievements This is how you want to see it: The first page of the achievements is already completely unlocked. With this and many other changes to the game, some dungeons should be much easier to clear. For each achievment unlocked the character is awarded +5 skill points on all attributes. The bonus for achievements can still be partially achieved passively, but for others you have to actively do something to dust off the bonuses. The old medals were awarded quite passively, by simply progressing in the game, they were upgraded until a maximum of +12 skill points on all attributes (so +96 on all attributes at maximum). The best tips to unlock all achievements are described in this post. These were replaced by achievements, which can now be viewed in the scrapbook (to be found in the magic shop from level 10). On the browser game Shakes & Fidget has said goodbye to the eight medals so far. Here you get to know the tricks so that you can get to all achievements as quickly as possible.
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In addition, there’s enough content to last you for a long time.The achievements in Shakes & Fidget grant big bonuses to the attributes if you know how to get them. A relaxing experience for casual RPG loversĪll things considered, Shakes and Fidget is obviously not the type of game to engage a hardcore RPG lover, but it may be the perfect cure to those boring afternoons everyone experiences every once in awhile. These are much harder to obtain, and you can actually buy them using real cash, in case you are willing to do so. Hence, most quests reward you with gold, which is fine for buying regular gear from various vendors, but you can also win magic mushrooms. You can amass a few different currencies, some of which are harder to come by than others. There’s also an arena where you can challenge other players to a duel, in case you are feeling particularly brave. Some quests also provide you with items, and they are obviously much better than what you can afford to buy. The town you start in has a number of locations you can visit, such as the tavern where you can acquire quests from NPCs, or the weapon shop where you can spend currency in exchange for better gear. Search for mushrooms and use gold to buy items
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Hence, whether you are a hunter or a warrior, the only difference is whether you equip a bow or a sword. While the gameplay doesn’t change one bit anyway, you at least have different stats, and your hero must also use the appropriate type of weapons. There are multiple classes and races to choose from when you create a character, and the choice you make has repercussions later on. Actual, non-interactive waiting, which means you just watch the screen in silence while your hero presumably engages in unprecedented acts of heroism. As such, your only job is to pick the desired quests and wait for your hero to complete them. On the other hand, the gameplay mechanics are disappointingly simple, which kind of undermines the whole experience. Shakes and Fidget is certainly not a complex game, but it does provide the players with a hefty number of options and customization possibilities. There really needs to be an emphasis on fun, however, because no one wants to draw battle plans before each encounter in a hack and slash.
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It’s not a bad thing, on the other hand, as far as the experience is still engaging and the armors are shiny.
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Dungeon crawlers are becoming more and more complex lately, even if they were originally intended to be lightweight RPGs focused on mob evisceration and epic loot.